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ABOUT ME

I am happiest when making things. Sitting at my desk in my studio. As a child, my mother would give me tools rather than toys to play with and I would sit for hours, snipping and gluing whole worlds into existence. Now, my tools are digital art and animation, game engines and code, but the impulse remains the same.

 

It starts with something from the world, a quality that raises it from the everyday. Then the long mull, as a form begins to take shape. It can be violent, where structures are torn apart and rebuilt, cherished things discarded; is it strong enough to survive the long path to fruition? And then there’s the work. The ever growing pile of things that need to be done, until one day when it begins to shrink, then another when it is everything that it needs to be.

 

It still astounds me that a picture in my mind can be brought forth into reality using just my hands. Something tangible, that can be experienced by another. Something that stirs laughter, sadness or a sense of wonder. But most of all, something elevated from the everyday like that first impression that began it all.

 

This is endlessly fascinating to me, and I hope you will share my fascination too.

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